if hilite of button "computer network" then tabkey
end mouseUp
-- part 7 (button)
-- low flags: 00
-- high flags: 2005
-- rect: left=71 top=166 right=180 bottom=89
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: user group
----- HyperTalk script -----
on mouseUp
if hilite of button "user group" then
click at the loc of card field "user group"
end if
end mouseUp
-- part 8 (button)
-- low flags: 00
-- high flags: 2005
-- rect: left=71 top=178 right=192 bottom=89
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: magazine
----- HyperTalk script -----
on mouseUp
if hilite of button "magazine" then
click at the loc of card field "magazine"
end if
end mouseUp
-- part 10 (field)
-- low flags: 00
-- high flags: 0000
-- rect: left=188 top=156 right=168 bottom=400
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 0
-- font id: 3
-- text size: 9
-- style flags: 0
-- line height: 12
-- part name:
-- part 11 (field)
-- low flags: 00
-- high flags: 0000
-- rect: left=152 top=168 right=180 bottom=364
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 0
-- font id: 3
-- text size: 9
-- style flags: 0
-- line height: 12
-- part name: User Group
-- part 12 (field)
-- low flags: 00
-- high flags: 0000
-- rect: left=142 top=180 right=192 bottom=354
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 0
-- font id: 3
-- text size: 9
-- style flags: 0
-- line height: 12
-- part name: Magazine
-- part 14 (button)
-- low flags: 00
-- high flags: A003
-- rect: left=224 top=279 right=324 bottom=283
-- title width / last selected line: 0
-- icon id / first selected line: 15279 / 15279
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Bottom half
----- HyperTalk script -----
on mouseUp
visual effect scroll up
go to next card
end mouseUp
-- part 16 (button)
-- low flags: 80
-- high flags: A000
-- rect: left=453 top=278 right=324 bottom=512
-- title width / last selected line: 0
-- icon id / first selected line: 2162 / 2162
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Go Back
----- HyperTalk script -----
on mouseUp
visual effect zoom out slowly
pop card
end mouseUp
-- part 18 (button)
-- low flags: 80
-- high flags: A000
-- rect: left=238 top=277 right=325 bottom=305
-- title width / last selected line: 0
-- icon id / first selected line: 32488 / 32488
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Previous Line
----- HyperTalk script -----
on mouseUp
push card
visual effect scroll down
go to previous card
end mouseUp
-- part 19 (button)
-- low flags: 80
-- high flags: A000
-- rect: left=168 top=277 right=325 bottom=235
-- title width / last selected line: 0
-- icon id / first selected line: 2335 / 2335
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Next Line
----- HyperTalk script -----
on mouseUp
push card
visual effect scroll up
go to next card
end mouseUp
-- part 22 (button)
-- low flags: 00
-- high flags: 2005
-- rect: left=71 top=142 right=156 bottom=89
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: computer network
----- HyperTalk script -----
on mouseUp
if hilite of button "computer network" then tabkey
end mouseUp
-- part contents for card part 1
----- text -----
If you find that this Element-ary Adventure stack works for you, please make it possible for me to develop more Adventure stacks by sending your comments.
I would like to know both positive and negative things about this stack.
I welcome your suggestions about other subjects you would like to see in this kind of adventure microworld. In return for your help, I'll let you know about any future adventures that I develop.